#IDE Objects Type 1 = 14000This line is a disabled. You need to remove the # symbol to enable the limit to adjust it. The default value of the limit is 14000. If you are going to add Type 1 tuning parts then you will need to add the amount of these parts to the limit value.
#IDE Objects Type 2 = 70Enable and increase the Type 2 value if necessary.
11931, misc_a_fmj_c, fmj, 100, 2097152
After:
11931, misc_a_fmj_c, bullet, 100, 2097152
IDE DATA\MAPS\veh_mods\sabre_mods.IDE
bnt_a_sabre SABSSBA respect 0 sexy 0 480 bnt_b_sabre SABSSBB respect 0 sexy 0 600Scroll down and find these lines:
section carmod1 # Normal Cars type CarModsThat's the beginning of carmod1 section. The section ends with the next end line. Add the next lines in the carmod1 section:
item bnt_a_sabre item bnt_b_sabre
majestic, bntl_b_ov, bntl_b_sq, bnt_a_sabre, bnt_b_sabre, exh_b_m, exh_b_t, exh_b_ts, lgt_b_sspt, nto_b_l, nto_b_s, nto_b_tw, rf_b_sc_r, spl_b_bar_m, spl_b_mar_m, spl_b_bbr_m, wg_l_b_ssk